ROB’S MADDEN LEAGUE // RULEBOOK
JOIN MADDEN FRANCHISE
Read the rules, respect the league, and communicate early. Every owner is expected to know this playbook before joining.
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LEAGUE OPERATIONS // PLAY FAIR
THE RULES OF THE LEAGUE
Keep this guide close throughout the season. Clear communication, consistent play, and respect for the community are non-negotiable.
01 // JOINING & LEAGUE FEE
Send your Xbox Gamertag, EA ID, or PSN through Discord for an invite. Start as a custom coach after selecting your team. The fee is $5 per season and must be paid before participation—pay only after confirmation. Cash App and Venmo accepted. Unpaid players go on Auto; removing Auto before paying results in removal.
02 // LEAGUE SETTINGS
Salary Cap: On. Skill Level: All Madden. Play Style: Competitive. Quarter Length: 7 minutes. Accelerated Clock: On. Pre-existing Injuries: On. Injuries: On. Trade Deadline: On. Custom playbooks are not allowed.
03 // STREAMING
Games may stream on Discord, TikTok, or Twitch. The visiting team must always stream and have the stream live before kickoff. If they cannot stream and communicate the issue, the home team must stream. Every playoff CPU game must be streamed—failure to stream results in a dock.
04 // ADVANCE SCHEDULE
The league advances once all weekly games are complete or at 8:00 AM PST daily, whichever comes first. Exceptions require an agreed time past the simulation deadline. Schedule promptly in league chat: 8 hours with no response means Auto; scheduled games have a 15-minute grace period. Contact commissioners if an opponent cannot play. Three or more force wins in a season results in removal.
05 // OFFSEASON
Draft time is chosen by vote during the first week of playoffs. The draft runs four rounds, then the rest is simulated. After the draft, owners have 30 minutes to complete training camp drills, free-agent signings, and other offseason tasks.
06 // GAME PLAY
Fourth-down attempts are allowed when losing in the fourth quarter, losing by 14+ in the third, or past the opponent’s 50-yard line. You may also go for it twice behind the 50 regardless of distance. No scum kicks. Onside kicks and two-point conversions are allowed anytime. Any restart is a forced loss the following week plus a dock.
07 // RULE VIOLATIONS
First offense: dock. Second offense: lose your first-round pick to CPU for their seventh-round pick. Third offense: removal from the league.
08 // COMMUNITY & TRADING
For disconnections, replay if both agree the game was undecided; if decided, replay against CPU. A 21+ point lead in the second half counts as decided—provide screenshots for disputed situations. If you exit, share a screenshot of score and time remaining. Leaving due to injury or losing brings a one-game suspension; removing Auto during suspension earns a dock. Put yourself on Auto or tell commissioners if unavailable. Multiple missed games means removal. No manual CPU trades; new users wait two weeks to trade; team-stacking trades are reversed.
09 // POSITIONS, COURTESY & TEAM SWITCHES
Allowed position changes: OLB ↔ DE, offensive line ↔ offensive line, LB ↔ LB, HB or TE at 85 speed or lower → FB, and WR at 86 speed or lower → TE. Any unlisted change is illegal. Violations: Auto for three games, then removal. Be consistent and engaged—no rage quitting, repeat no-shows, cap manipulation, or practice-squad draft-pick stashing. Pause and communicate if you suspect a rule issue. Owners may switch teams once after the Super Bowl; the commissioner assigns the new team randomly, and the first season carries double league fee.
PLAY HARD. COMMUNICATE. RESPECT THE LEAGUE.
If there’s a misunderstanding, pause the game and talk it out. The goal is competitive Madden and a strong community for every owner.